I draw in the the 3rd Dimension
Designing 3D models and 2D animations for casino games using Maya, After Effects, and Photoshop.
Create Jira task for the technical artist based on the assets delivered, to be implemented in the game.
Review and optimizing 3D assets for performance
Participating in brainstorming sessions to generate innovative game concepts.
Assisting in creating animations and visual effects for gameplay.
Collaborating with a team to ensure that all assets meet project requirements within established deadlines.
Collaborate with level designers in producing realistic terrain wraps
Utilizing Microsplat and Vegetation Studio in Unity
Adjust materials to match concept art
Developing 3D assets and animations in Maya for various clients; Compositing in After Effects
Working on multiple digital media projects throughout the week and consistently meeting deadlines
Deliver creative renders according to client’s schedule and company’s specifications
Product visualization for companies using Virtual Reality tools within Unity for Oculus Quest
Creating low poly assets weekly; texturing and scene building in Unity for therapeutic virtual reality experiences
Collaborate with the 3D lead to develop an efficient pipeline and ensure all 3D models are optimized for Unity
Properly layout UVs for all assets to be textured in Substance Painter