I draw in the the 3rd Dimension
Collaborate with level designers in producing realistic terrain wraps
Utilizing Microsplat and Vegetation Studio in Unity
Adjust materials to match concept art
Developing 3D assets and animations in Maya for various clients; Compositing in After Effects
Working on multiple digital media projects throughout the week and consistently meeting deadlines
Deliver creative renders according to client’s schedule and company’s specifications
Product visualization for companies using Virtual Reality tools within Unity for Oculus Quest
Creating low poly assets weekly; texturing and scene building in Unity for therapeutic virtual reality experiences
Collaborate with the 3D lead to develop an efficient pipeline and ensure all 3D models are optimized for Unity
Properly layout UVs for all assets to be textured in Substance Painter